Posts Tagged ‘cgi

14
Sep
15

Hey, that’s a 20,000 dollar piece of junk there!

At work in my office in 1996, doing 3D animation (painstaking!!) on a 19,500 dollar¹ Silicon Graphics Indy workstation.
Software was another 5,000 bucks. Rendering one SD (video-) frame (2 fields) took at least half an hour. A 30 second animation took a fortnight to render. So, you needed computing power, and thus another 2,500 for an extra “math processor board”. That brought render time down to slightly less than a week.

You’ll now find more processingpower in an iPhone 4…

In twenty years we’ll be laughing again, about what we do now and how much money we we’re willing to invest in technology that will be rendered obsolete in a few years from now. It hurts, but alas, that’s the way of progress.

More about this 100mhz, 32MB museum-piece: https://en.wikipedia.org/wiki/SGI_Indy

(¹ price in the Netherlands in 1996, approx. twice the US price plus shipment and taxes)

Martin Beek, Silicon Graphics, 3D, CG, CGI, 1996

09
Sep
15

Internship CG Character Animation opportunity available

We offer an internship at the Dream Quest Images, Eindhoven (Netherlands) studio. (www.dqivfx.com)

Check out the DQi recruitment page here: http://dreamquestimages.com/recruitment/

Dream Quest Images ™ | Marvels Film animated series maya zbrush martin beek vfx animation cgi cartoon

21
Aug
15

We need your feedback!

Hello friends! We need your help!

At Marvels we  are working on a new animated series. It’s about a grumpy pug and a not-too-bright lumberjack-type who live out their days at the kitchen-table reflecting on everyday issues.
Very short 30 – 45 sec. sketches.

Marvels Film animated series maya zbrush martin beek vfx animation cgi cartoon

But we can’t decide on these character’s names!
Here a few suggestions taken from our Facebook page (https://www.facebook.com/marvelsfilm):

Buck & Pug
Fats & Eddy
Garry & Gunther
Harry & Barry
Jack & Zack

The rhyme is not mandatory 😉   Let us know what you think… Your input is much appreciated!

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